Introduction to Third Person Blueprint Game - 20 - Using Slot Nodes and Branch Points in UE4 - Epic Wiki

# Introduction to Third Person Blueprint Game - 20 - Using Slot Nodes and Branch Points in UE4

(Redirected from Blueprint 3rd Person Game Creation Tutorials: Using Slot Nodes and Branch Points in Unreal Engine 4)

Author:

Epic Games

Description:

In this video, we will show you how to merge your Montage animation into the existing AnimGraph with Slot Nodes and Branch Points.

Notes:

When adding the Slot node, its the one under Blend. Use the details tab for the node to update the Slot Name to whatever you set in your Animation Montage.

Do not forget to set the new "Montage" setting when adding the two "Montage Set Next Section" function nodes.

Related Links:

AnimMontage

Playlist Home

< Playing Our Animation Montage

Adding Physics Components for Punching >

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