Blueprint Scripting: How to Setup Respawns & Checkpoints: Part 2 - Epic Wiki

# Blueprint Scripting: How to Setup Respawns & Checkpoints: Part 2

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Author:

Peter L. Newton

Description:

In this tutorial I explain how to setup respawns and checkpoints. This tutorial can be used for other projects, but in this specific tutorial I use the Third Person Blueprint Project commonly used for FPS or RPG games.

< How to Setup Respawns & Checkpoints: Part 1

Shooting Projectiles at Mouse Location >

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