Blueprint Scripting: How to Setup Respawns & Checkpoints: Part 2 - Epic Wiki
# Blueprint Scripting: How to Setup Respawns & Checkpoints: Part 2
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Author:
Peter L. Newton
Description:
In this tutorial I explain how to setup respawns and checkpoints. This tutorial can be used for other projects, but in this specific tutorial I use the Third Person Blueprint Project commonly used for FPS or RPG games.
< How to Setup Respawns & Checkpoints: Part 1
Shooting Projectiles at Mouse Location >
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