Introduction to Blueprints - 5 - Setting Up Initial Class Blueprint Components - Epic Wiki

# Introduction to Blueprints - 5 - Setting Up Initial Class Blueprint Components

(Redirected from Blueprints Tutorial: Setting Up Initial Class Blueprint Components)

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Epic Games

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Once our Class Blueprint is created, we can start adding the Components that will make up the actual light.

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< Creating a Class Blueprint

Adding Functional Components >

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