Caffeine - Epic Wiki

# Caffeine

Game Information

Caffeine

Caffeine logo main crop.png

Developer

Incandescent Imaging

Engine

Unreal Engine 4

Platforms

Windows, Mac, Linux

Release Date

TBA Early 2015

Genre

Single-Player Adventure Horror

Lead Designer

Dylan Browne

Website

http://www.incandescentimaging.net/

# Contents

# Summary

Caffeine is a first person adventure horror game currently in development by indie developer Dylan Browne. The player awakens as a young child aboard a seemingly empty space station designed to mine the minerals required to create synthetic caffeine. Caffeine is inspired heavily by Alien, F.E.A.R and Condemned: Criminal Origins.

# Gameplay

Caffeine is at it's heart a non-linear exploratory adventure game with horror elements, in addition there are simple environmental puzzles and a hefty amount of background lore scattered around the environment.

# Development

# Origins

Caffeine began development as a level designed to demonstrate some modular components within UDK (Unreal Engine 3). Eventually a trailer was released and the positive reception pushed Dylan Browne to create a game with the look and feel of the test environment.

# Unreal Engine 4

With the launch of Unreal Engine 4, Caffeine was ported over to the new engine in around four weeks and an early pre-alpha demo was released.

# Official Links

Retrieved from "https://wiki.unrealengine.com/index.php?title=Caffeine&oldid=6590"

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