How to Change FPS Cap , Near Clip, Editor & Game - Epic Wiki
# How to Change FPS Cap , Near Clip, Editor & Game
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Approved for Versions:4.13
# Contents
- 1 Overview
- 2 MaxFPS
- 3 Default Engine Config File
- 4 Editor
- 5 Game (confirmed in 4.13 as still viable method)
- 6 Commenting Stuff Out
- 7 Summary
# Overview
Dear Community,
Here is how you can set the FPS Cap and the near clip plane for both the editor and your actual game!
Several methods and configuration options now exist.
# MaxFPS
In ConsoleVariables.ini add:
[Startup] t.MaxFPS=30
Additional options and methods below are optional.
# Default Engine Config File
Navigate to
YourProject/Config/DefaultEngine.ini
# Editor
[/Script/UnrealEd.EditorEngine] NearClipPlane=3.0 ;useful when zooming in Persona bSmoothFrameRate=true MinSmoothedFrameRate=5 MaxSmoothedFrameRate=120
# Game (confirmed in 4.13 as still viable method)
[/Script/Engine.Engine] NearClipPlane=12.0 ;in case you have weapon model clipping when zoomed in close bSmoothFrameRate=true MinSmoothedFrameRate=5 MaxSmoothedFrameRate = 90
EDIT: As of 4.2 you instead need to go into the Editor
Project Settings->Engine->General Settings->Frame Rate
# Commenting Stuff Out
In config files you can use ; to comment stuff out
[/Script/Engine.Engine]
;NearClipPlane=12.0
bSmoothFrameRate=true
MinSmoothedFrameRate=5
MaxSmoothedFrameRate = 90
# Summary
Enjoy!
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