Introduction to UE4 Programming - 7 - Applying a Dynamic Material Instance to Our Character - Epic Wiki
# Introduction to UE4 Programming - 7 - Applying a Dynamic Material Instance to Our Character
(Redirected from Introduction to UE4 Programming: Applying a Dynamic Material Instance to Our Character)
Author:
Epic Games
Description:
In this video, we’ll work with our character’s construction script in Blueprints. There will be a few quick steps to apply a dynamic material instance and set our initial power level, so later on we can change that material during gameplay.
Related Links:
< Creating the Power-Up Material
Adding to the Character's Tick Behavior with Blueprints >
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