Introduction to UE4 Programming - 6 - Creating the Power-Up Material - Epic Wiki

# Introduction to UE4 Programming - 6 - Creating the Power-Up Material

Author:

Epic Games

Description:

Starting with this video, we’ll spend a little time in the editor creating the artistic elements needed for our game. The first of these is a material to apply to our character, which will be brighter when he gains power and dimmer when he loses it.

Related Links:

Source

Source (4.4)

Playlist Home

< Empowering the Character

Applying a Dynamic Material Instance to Our Character >

Retrieved from "https://wiki.unrealengine.com/index.php?title=Introduction_to_UE4_Programming_-_6_-_Creating_the_Power-Up_Material&oldid=11313"

Category: