Introduction to UE4 Programming - 7 - Applying a Dynamic Material Instance to Our Character - Epic Wiki

# Introduction to UE4 Programming - 7 - Applying a Dynamic Material Instance to Our Character

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Epic Games

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In this video, we’ll work with our character’s construction script in Blueprints. There will be a few quick steps to apply a dynamic material instance and set our initial power level, so later on we can change that material during gameplay.

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Source (4.4)

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< Creating the Power-Up Material

Adding to the Character's Tick Behavior with Blueprints >

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