Save Player Level and Checkpoints with Blueprints - Epic Wiki

# Save Player Level and Checkpoints with Blueprints

This tutorial will show you how to save and load the level your player last played. It also go over how to implement a checkpoint system. This tutorial may not apply to everyone however the concept behind it may help you implement a save system for you project.

Update on alternate checkpoint system

Additional documentation https://forums.unrealengine.com/showthread.php?17172-Unreal-Engine-4-Save-and-Load-Levels-and-Checkpoints-using-Blueprints&p=157312&viewfull=1#post157312

Special Thanks to Muhammad A.Moniem for his Save & Load Data Tutorial on Youtube

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