Sky Scraper - Epic Wiki

# Sky Scraper

Template:Correct title

Game Information

Sky[]Scraper

DOGEcrash August 6 2014 gameplay.png

Developer

Game Builder Club and Building 3d Game Birds Gameapp Maker Co.

Engine

Unreal Engine 4

Platforms

Windows, Mac, Linux

Release Date

idk lol

Genre

FPS / Platformer / Procedural Death Labyrinth

Only person working on the game

SF

# Contents

# Summary

You are a nameless cyberthief staging a cyberheist in the cyberheart of the cybercity. A mysterious benefactor has sent you on a mission to steal 51% of the cryptocurrency of the future, DOGEcoin. Your reward is retirement to a life of opulence on the moon. Will you scrape the skyscrapers of their scratch, or will they be scratching you off the skyscrapers with a scraper? (Todo: write less awful summary)

# Gameplay

Sky[]Scraper is equal parts action platformer and procedural art generator. The player uses a rocket launcher for movement rather than combat, blasting themselves through a surreal forest of randomly generated buildings, stealing cryptocurrency while avoiding hostile quadrotor drones. The player is killed instantly if they are knocked into the thick layer of pollution and high-speed traffic beneath the rooftops.

# Screenshots

DOGEcrash August 6 2014 gameplay 2.png

DOGEcrash August 6 2014 gameplay 3.png

DOGEcrash August 3 2014 playable area.png

DOGEcrash August 5 2014 gameplay.png

DOGEcrash August 2 2014 gameplay.png

DOGEcrash July 27 2014 player death.png

# Update Information

This game is not yet complete, so please check out the Work In Progress thread on the Unreal Forums for updates and details! A public beta will be made available prior to release with no strings attached.

# Monetization

As of the time of this writing, we plan to release Sky[]Scraper for free as a promotional tool for future Game Builder Club and Building 3d Game Birds Gameapp Maker Co. games. Future content updates will add the likes of additional environments, movement options, and game modes, and bump the cost by a dollar or two probably.

All of Sky[]Scraper's source material will be made available for fans to experiment with, learn from, and modify.

# Trivia

  • Sky[]Scraper was originally conceived on the Unity engine for the itch.io Cyberpunk Jam. Submitting it from the distant future is part of the artistic statement.
  • Sky[]Scraper was originally named Doge Runner and then DOGEcrash. The name was changed because it was awful.
  • Sky[]Scraper is pronounced "Sky Scraper" and the thing in the middle is two square brackets. This is a metaphor for real skyscrapers, which are traditionally square shaped.
  • Sky[]Scraper is created and maintained by a single person. Everything in the game is either an original asset, a modified Unreal Engine 4 example asset, or an openly licensed asset found online.

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